
The Eureka Trail mobile app promotes physical activity among friends who virtually trek across the plains during the gold rush.

The LoomVue Chrome Browser Extension helps you learn a language without trying.

Cybermatics is a Playable Case Study focused on cybersecurity penetration testing.

The Tessera Alternate Reality Game explores computational thinking skills and dispositions among teens.

The DUST alternate reality game explores scientific inquiry among teens.

The Arcane Gallery of Gadgetry (AGOG) alternate reality game explores counterfacual thinking, STEM, and information literacy.

Microcore is a Playable Case Study focused on workplace communication and argument writing.
About Me
Derek L. Hansen is a Professor at Brigham Young University's School of Technology's IT & Cybersecurity program where he teaches Human Computer Interaction (HCI), Web and Social Media Analytics, Web Development, and Interdisciplinary Innovation Design courses. His research focuses on understanding and designing social technologies, tools, and games for the public good. He has received over $2 million in grants (as PI or co-PI) to help develop and evaluate novel technical interventions, games, and simulations with highly talented faculty, students, and professionals from a variety of disciplines. See his Google Scholar profile for publications. Dr. Hansen received his Ph.D. in 2007 from the University of Michigan's iSchool. He then worked at the University of Maryland's iSchool until 2011 where he was a member of the Human Computer Interaction Lab (HCIL) and Director of the Center for the Advanced Study of Communities and Information (CASCI).